The MixDream
design plan provides for the integration of analog equipment in digital
production environments and stereo mixdown at the analog level.
This concept
offers high-grade analog summing without panorama and fader controls,
in turn allowing an engineer to retain the entire scope of his computer
automation. One MixDream can sum up to 16 audio tracks to a stereo signal,
and should the need arise for more than 16 tracks, several MixDreams
may be linked together.
The MixDream
discrete class A technology is based on a 60-volt rail (+/- 30V). Newly
developed circuitry, based on the most modern analog components, guarantees
an extremely high slew rate, a low noise level of -97dBu (A-weighted,
all channels active) and a dynamic level of over 125dB. Thus the MixDream
easily realizes the technical level of the best analog consoles.
Analog
vs. Digital Summing
Nowadays, many are asking whether analog summing is better than digital
summing. But perhaps the real question is whether digital summing better
than analog summing? We at SPL dont know of anyone who says so.
We do know that summing with the MixDream creates an amazing signal
depth, precise localization and a wonderful stereo imaging. Moreover,
the addition of individual instruments results in soft and pleasant
transitions. These are analog summing differences that we hearand
that you can expect.
However,
in contrast to simple summing devices the MixDreams insert and
processing capabilities clearly spotlight a factor that is most important
in a quality mix: while quality summing is the basis of a good mix,
quality processing in the mixing process has the biggest influence on
sound. When engineers discuss the qualities of highly-acclaimed analog
consoles, it is very often the superior analog processing potential
of such consoles that is an integral part of such shop talk.
The MixDream
now allows DAW users to exploit this potential with maximum comfort
and uncompromising quality, ensuring that nothing can stand in the way
of the engineers having the best of both analog and digital worlds.
Reduction
of A/D conversions
Calculated with 16 units for all MixDream inserts, 14 A/D conversions
can be spared in the summing process: DAW insertion of 16 analog units
through A/D-D/A converters requires 32 conversions, while with the MixDream
only the summed signal needs to be converted (18 conversions). Especially
the critical A/D conversions are reduced to a minimum and the analog
effects are summed before any (in principle not loss-free) A/D conversion
has to be made at all.
The
MixDream in Mastering
Multi-channel sessions can be mixed and processed in analog, something
that may also be of special importance when an engineer wishes to upsample
to SACD or DVD-A.
Controls
for stereo summing
Adjustable insert level
Stereo expansion control with infinite gradation
Adjustable analog peak limiter
Adjustable outputs with added in/out switching of Lundahl transformers
Processing,
but you choose the mix
Each input channel is equipped with a signal-present LED and a switchable
insert-loop. A three stage toggle switch per channel allows the choice
of whether or not a channel should be added to the mix buss.
With the No-Mix switch control, a channel may be removed from the mix
while remaining available for re-recording through its Direct Output.
The No-Mix function can be particularly useful, for example, when the
engineer wishes to add track compression. The compressed signal can
be re-recorded to the DAW for level automation. This is also known as
bounce back capability, and without it, compressed signals
could not employ level automation, since the compressor is inserted
post fader.
Common
Bypass for all Inserts
All Inserts may be switched on or off globally.
Connection of Sampler, Keyboards etc.
Along with DAW audio tracks and effects machines or processors in the
insert loops, samplers, keyboards and expanders may also be connected
directly to the MixDream. Then the Midi tracks need only be added in
the DAW project, the outputs (for example, from a keyboard) are then
routed directly to the MixDream.
Mono
Controls
To save converter channels, channels 1 & 2, 3 & 4 and 5 &
6 may be switched to Mono so that two signals can be converted by a
paired D/A. In this case such signals are characteristically chosen
which would receive a more central placement in the stereo mix (e.g.
kick, snare, lead vocal, bass). All channel pairs must otherwise be
panned hard left/right in the mix.