In use,
the MixDream requires almost no departures from an engineers usual
working mode, so that all his trusted DAW features and familiar working
routines remain available while the MixDream seamlessly expands his
aural mixing palette. The following are a few tips for typical applications.
Simply
Summing Up
This, of course, is the most basic way in which you can benefit from
an analog summing device. In the process each individual DAW track is
transferred through D/A converters for summing in the MixDream. It goes
without saying that only identical high quality converters can be recommended.
With mono signals one should use inputs 1-6, as these channels may be
switched to mono mode. In the DAW such signals must be panned hard left
or right if you want to confine them to a single D/A converter (thereby
avoiding the waste of having to use a D/A pair for one mono track).
Because a production often consists of more than 16 tracks, mono tracks
like vocals, drums, synths, guitars etc. may be routed through a common
D/A output. By switching out the analog inserts, channels can be used
as though they had not left the DAW (except for summing). Such a capability
means thatand particularly in track arrangingyou can recall
any of your automated DAW settings.

Summing
with Master Insert, Stereo Expander and Peak Limiter
When you have completed project and wish to mix it down to CD or other
mastering medium, then is the time to apply the MixDreams powerful
mastering functions. The Master Insert is most useful in cases where
a combination of compression and/or equalization are needed, as here
you can control signal levels, the Insert Send level being the effects
processor level control.
The Stereo Expander can also add even greater width and depth to your
mixas the panorama and width won by analog summing can be undergo
broadening effects from the classic to the astounding.
As a final
link in the chain, the analog Peak Limiter can play a decisive roll
in protecting the following A/D converter from overs. On the one hand
this limiter avoids clipping from peaks, and on the other, it may allow
for a generally higher loudness level. The degree to which this may
be applied depends greatly on track characteristics. If the track has
overall a narrower dynamic range, then less limiting to avoid distortion
is both sensible and highly advisable. In tracks with large dynamic
peaks such as those from percussion, you can achieve up to a 6dB overall
loudness boost.

Summing
with Single Channel Inserts
Using these individual channel inserts effectively means that you are
realizing the MixDreams full potential. As the name implies, you
can employ a complete spectrum of analog processors (EQ, compression,
gates, etc.) to each individual channel. But to be as simple and effective
as possible, you must also coordinate this processing and MixDream assignments
in the most logical way. One example we have mentioned is the use of
channels 1-6 mono switching capabilities, a more specific case of which
might be an SPL Transient Designer for kick drum and snare on channels
1-2, compression for bass on channel 3 and compressor/EQ on a channel
4 vocal (in the last case, you see that chained processing is possible
for individual channels).
You may leave such processors in a standard hookup of your choice, toggling
them into the mix whenever you need them. Within the DAW you can then
take advantage of software flexibility, routing each output to a specific
insert in your MixDream hookup. During further mixing such processing
proceeds hand in hand with both the MixDream and DAWso
that if activating an insert EQ results in levels that are too loud,
the channel volume may be lowered in the originating DAW project.
You can,
of course, also connect reverb and multi-effect processors to the MixDream
inserts, routing desired DAW signals to corresponding outs via aux sends.
At the same time, you can employ the No Mix function as mute for monitoring
individual tracks as solo. In such applications your Direct Outs become
very important, as a typical DAW aux send will be pre-insert (that is,
the reverb portion of heavily compressed drum set signals would not
be compressed.). In such case a channels direct out would be routed
back through the A/D converter. The converter channel must be set to
monitor mode in the DAW in order to use it as an aux send. Now the send
levels can also be processed with the DAWs automation features.
This procedure retains both the convenience of digital control and the
superior analog sound you desire.
Should
you suddenly need to listen to another recording or do an additional
take during mixdown, the Inserts On toggle offers a quick, efficient
way of temporarily defeating all external processing. In such cases,
you only need to reset the mono switches. Otherwise your entire processor
routing remains in the background for a quick return to previous work.

Summing
of Subgroups
A typical production environment will often have more than the 16 channels
of a single MixDream. There are several possible solutions to this:
1. Well, you could buy additional MixDreams (which we confess would
make us happyand were sure would not disappoint you), or:
2. Sum your grouped tracks with the MixDream itself.
For example, if youve done a chorus backup in 16 solo tracks,
you can adjust your panning in the DAW, then route this to the MixDream
for an analog summing in stereo, which can in turn profit directly from
the MixDream Master Inserts, Stereo Expander, and Limiter. Having a
pro EQ ready for the Master Inserts means just about every possibility
is covered.
We strongly
recommend initially processing spatial and loudness-related characteristics
with the Stereo Expander and Peak Limiter in the subgroups (including
tracks with such as guitar overdubs, drums/percussion, keyboards, and
so on). You can apply more extreme settings with subgroups than in stereo
mixes, achieve more differentiated processing and avoid unnecessary
affects to other groups.
In our
experience, the above procedure can yield a much improved sonic quality
over a simple 16:2 summing (especially of digitally summed subgroups)and
also leaves many doors open for creative audio work:
Through extreme limiter adjustments you can turn an innocuous sequencer
loop into a heavy duty techno beat, while more severe stereo expander
settings can move an organ sound far outside the normal stereo image,
and so on. A further advantage is that your DAW must only play back
a few stereo files and thus is faced with less track processing. Of
course, you keep your original 16 tracks for possible further work,
but these are muted when listening to the results of your current MixDream
summing.

Bounce-Back
Function
When you have your DAW, 16 A/D-D/A converters, MixDream and processor
hardware set up you can do repeat takes with individual or multiple
trackswhat is nowadays often referred to as Bounce Back.
This procedure plays an important role if you wish first to process
a track in analog (for example, drum kit compression), but later on
wish to apply the results in further DAW automation.
In such
work you are well advised to avoid latency problems by routing the complete
mix to a stereo out while simultaneously routing the signal to be processed
to yet another stereo out. You then can hear everything in the correct
time frame and can thereby be sure of correct processing results.
For the processing of the signal itself, two possibilities suggest themselves:
1. Over the corresponding channels Direct Out
2. Over the Master Output. Here you must be careful to toggle your No
Mix switch to avoid having the entire mix included with the recording.
Inserted
processors may be routed as DAW inserts via the Direct Outs. At the
same time, the output signal must be time adjusted so that in the DAW
it is also mixed without latency problems. In this case, be sure to
toggle the Insert switch to No Mix.

Discrete
Mastering
Normally a studio mastering engineer requires that a stereo file be
made available for his or her work. But in such a mixdown, any problems
(for example, significant variations in volume among instrumental subgroups)
will mean equally significant limitations to your final mastering options.
Instead, however, if one masters from a discrete mix with four or eight
stereo subgroups, each of these can be adjusted just as easily and quickly
in the mastering processto the extent that even individual groups
can be tweaked with different processing. Your
final result is clearly better and the time needed, minimalespecially
since it is less likely that a new mix will be called for.
The MixDream
is predestined for such applications, as weve planned its superior
sound quality for just such occasions. Moreover, input channels can
be used in mastering as input toggles to select different contributing
tracks. Finally, different D/A converters may be compared so that you
can be sure of selecting those most suitable for your present project.

Linking Several MixDreams
An expansion connector provides for a second MixDream input should 16
channels not suffice. This second MixDreams master outputas
well as its Insert Sendsmay be used. In such cases, it is
important that you set the Insert Level of the second MixDream to 0dB
to avoid a global difference between the two.
If more
than three MixDreams are to be summed, we recommend to employ a further
MixDream as masterotherwise the signals from the first MixDream
(as the worst example) would unnecessarily be summed in each following
unit.
If you wish to keep the channels with mono switch, use channels 7 to
16 at the master unit for connection of slave units. The respective
Insert switches must be set to the Off position.
Short
Description
Detailed Description
Technical
Specifications
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MixDream-Integration (212 KB)
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SPL Studio Solutions (311 KB)